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Larkin Wren

The Warblight

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Introduction

The world of Allandria is a divided and diverse one.

In the north, Lypu is nominally a democracy, but a bureaucracy in truth, ruled by the silver kobolds created by the silver dragon Lyprandrylam before she died to take care of her people.

In the south, Coscroa is a theocracy ruled by the priesthood of Roa, the goddess of the storms that forever whip it’s southern coast.

To the east, Niasa is a land of plains and anarchy, where each tribe or settlement decides on their own rules, and there isn’t enough wealth for the land to be worth conquering.

To the west is the Wetwood, where the green dragon Termel Evengrip rules, and allows no hierarchies except that all must bow to her whims.

And at Allandria’s center? The Warblight, where Lypu tried to invade Coscroa, and Coscroa retaliated with all of Roa’s might and twisted the lands and their inhabitants, and in some places tore through the fabric of reality. For twenty years no one has been allowed in or out of the Warblight. What has been going on in there for twenty years, you might ask? Well, you just might be the first to find out.

The Party

What Had Happened Was…